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In the Classroom

Games and Assessment

Instructional Designers Expanding
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EMPATHY, NARRATIVES AND GAMES

When watching a series or a movie, hardly ever we keep on watching if we don’t empathize with the main character. Often, we end up...

Oh, Fluxx!

A game where the rules fluctuate with the win-d! Hello and welcome to my blog, Oh, Fluxx!. A game where the rules fluctuate with the...

Games Trainers Play

August 2020: the beginning of my pursuit of a Master’s degree in Instructional Design. I was so excited because while I had been a...

Video Games, the hidden learning Gem

In this post, we will be exploring how we can learn a lot from video games made for entertainment. Some may think that there is nothing...

Learning in a hybrid environment

Within the last two years, learning has been so different. Especially during the pandemic. Teachers and learning professionals had to...

The Future of VR in Education

The future possibilities of VR in education will be a major movement for designers and developers in the next 20 years. Research in the...

Game-Based Learning: Keeping Score

What comes to mind when I mention the term, "assessment?" Do thoughts of No. 2 pencils, scantrons, and endless hours of sitting come to...

Game-based Learning in Mathematics

In today’s world, it’s hard to find someone who doesn’t play games. Games come in all varieties and styles – from simple one-person...

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In the Classroom

“Learning is a deep human need, like mating and eating, and like all such needs it is meant to be deeply pleasurable to human beings.”

James Paul Gee

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